Post by Oushi on Dec 25, 2013 4:17:53 GMT -5
Character: Na Izumi Oushi
Rank: Chunin
Profile: [X]
Taijutsu[/u][/size]
Combat Training:
Oushi through grueling training has become a taijutsu expert. His prowess surpasses those of older and more experienced ninja, and it is only in unique circumstances that in a hand to hand fight his taijutsu is not enough to defeat an opponent.
Oushi has worn extremely heavy weights on his ankles, arms, and chest that appear deceptively light, increasing his strength at the cost of inhibiting his speed to levels that his peers still consider quite fast, great enough to outpace the perception of a two-tomoe Sharingan. Upon removing the weights, Oushi's speed vastly increases, making it almost impossible to see his movements with the unaided eye. Oushi also possesses immense physical strength, stamina, and agility due to his constant and unending taijutsu training.
Furou Kata [Flow Style]
Oushi's highly unorthodox fighting style which utilizes the years of focused taijutsu training undergone by the Na Izume since a young age. It focuses on adaptation to an opponent, utilizing highly agile and acrobatic maneuvers and most times appears as though he is dancing or breaking (Break dancing). Ostensibly developed by himself taking bits and pieces from other Taijutsu. Mostly styles similar to a mix of Tai chi, capoiera, and jeet kune do. Heavily utilizing momentum, agility, and precise strikes to high profile body parts (ie. Sternum, throat, eyes, temple). As well as making up attacks that mirror mixtures of other taijutsu, on-the-go as he fights his opponents, making him an unpredictable opponent.
His style was created under the belief that combat is spontaneous, and that a Taijutsu fighter cannot predict it, only react to it, and that a good taijutsu fighter should be like water and move fluidly without hesitation.
Utilizing these erratic movements, Oushi prevents anyone from predicting his attacks and movements. By relying upon his trained taijutsu muscle memory, instinct, reflex, and agility; Oushi is able to easily overcome much more rigid style's of Taijutsu with ease. Constantly adapting to the fight, over coming each new obstacle or style as he sees his opponents movements and is able to replicate their use and in time find its weakness.
Akurobattodansu (Acrobatic Dance) B-ranked
This technique is the foundation of this style, by entering a movement based dance Oushi is capable of dodging attacks quite easily. The constant movement though erratic, hides the tells of where a potential strike could come from. While also allowing Oushi to freely flow into a block or feint and easily counterattack after a strike from an opponent. The constant movements allow Oushi to take both a offensive action while being flexible enough to quickly defend, falling along in the fundamental "go with the flow" nature of this fighting style.
Grass Shadow Style (くさかげりゅう, Kusakage Ryū): A swift style of combat incorporating open-handed as well as closed-fist hits along with kicks to the opponent. Those who utilize this style of combat are trained to fight with speed.
Palm of Destruction (はっぱしょう, Happa Shō) [C-RANK]: A set of rapid open-handed hits in the Grass Shadow Style.
Zui Quan [Drunken Boxing] Also known as the loopy fist.
Zui Quan is a traditional Chinese martial art. It is a style of wushu that imitates a drunkard in its movements. The postures are created by momentum and weight of the body, and imitation is generally through staggering and certain type of fluidity in the movements. It is considered to be among the more difficult wushu styles to learn due to the need for powerful joints and fingers. Drunken Boxing' techniques are based on the legend of the 'The Eight Drunken Immortals'. Each of the techniques in the Drunken Set demonstrates an attribute of one of the Immortals. These "elements" from all eight Immortals' styles are combined to form a beautiful and effective fighting art. Drunken boxing includes almost everything contained in any other kung-fu style and above all that it contains a deceptive philosophy. As the pugilist staggers about, he or she is concentrating on creating momentum and avoiding attacks with the style's trademark unorthodox adaptive moves; for example, if someone is going to push the pugilist, he or she rolls over his arms and hits him, and sometimes sinks his or her weight upon him, according to the situation. If the practitioner of this style is intoxicated or drunk at the time, they will be bale to battle without worry of pain or harm seeing as drinking is known make nerves in the body inactive, nulling away pain. While they are drunk, each attack and dodge used by this style is so innate it is reflexive.
Zui Quan: Cao Guojiu [Drunken Boxing: Royal Uncle Cao]
A drunken boxing attack depicting Cao Guojiu of the eight drunken immortals. The practioneer will shift their balance to either side, using their own weight while falling to that side they will bring their leg across the hip or torso of their target. The weight of the user combined with gravity is enough to dislocate the targets hip when they are struck. Afterwards the practioneer usually rolls with their weight, tying into other techniques if need be. [C Ranked]
Zui Quan: Li Tieguai [Drunken Boxing: Iron Crutch Li]
A drunken boxing attack depicting Li Tieguai of the eight drunken immortals. After a roll, the practioneer will kick off the ground while rolling to cause them to bump up into the air while rolling. The practioneer will then bring their leg down combined with their wieght and gravity down on the target inflicting a great amount of damage and capable of breaking bones. This is usually used to target a opponents legs or shin. [C Ranked]
Zui Quan: Lan Caihe [Drunken Boxing: Lan Caihe]
A drunken boxing attack depicting Li Tieguai of the eight drunken immortals. The practioneer will perform three knuckle strikes to their targets torso while falling forward or stumbling forward, or moving at their target in some way. [C Ranked]
Zui Quan: Lü Dongbi [Drunken Boxing: Leader]
A drunken boxing attack depicting Lu Dongbin of the eight drunken immortals. The practioneer rushes forward at their target upon getting close enough they will lean backward and jump bring their legs up so their body becomes horizontal while using the previous momentum to send them flying at the opponent feet first, performing a dropkick capable of breaking the targets ribs. [C Ranked]
Zui Quan: Han Xiang Zi [Drunken Boxing: Philosopher Han Xiang]
A drunken boxing attack depicting Han Xiang Zi of the eight drunken immortals. The practioneer will stand on one leg, almost perfectly [Even if drunk] and hold the other leg up in a crouched positon like a cobra waiting to strike. As soon as the target is within range the practioneer will bring their foot straight down, faking out their target who they they were going to kick them. They will use the force from slamming their foot on the ground to push off the grond and flip forward bringing their other leg around and straight down on the targets shoulder or head. [C Ranked]
Zui Quan: Zhang Guo Lao [Drunken Boxing: Elder Zhang Guo]
A drunken boxing attack depicting Zhang Guo Lao of the eight drunken immortals. The practioneer will rush their opponent and leap forward whie shifting their balance to th side to send them flying through the air forward in a spinning blur to hit the opponent using their head. Those who know this technique have exceptionally strong neck muscles to support its use.[C Ranked]
Zui Quan: Zhongli Quan [Drunken Boxing: Zhongli Quan]
A drunken boxing attack depicting Zhongli Quan of the eight drunken immortals. The practioneer will tumble forward planting their hands on the ground and turning their body with them to spin their legs in wide arcs for three rotations. See when Jackie Chan does the Zhongli Quan technique [Spinning legs one, 2 mins in] [C Ranked]
The Eight Gates[/u][/size]
Oushi has the ability to open only seven of the eight gates, though he will only use the gates under extremely rare and dangerous situations.
The Gate of Opening (開門, Kaimon), located in the brain. This gate removes the restraints of the brain on the muscles so 100% of their strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating.
The Gate of Healing (休門, Kyūmon; English TV "The Gate of Rest"), located in the brain. Forcibly increases one's physical strength and temporarily re-energises the body.
The Gate of Life (生門, Seimon), located on the spinal cord. The increased blood flow turns the skin red.
The Gate of Pain (傷門, Shōmon), located on the spinal cord. Increases the user's speed and power. May cause muscle tissue to tear on use.
The Gate of Limit (杜門, Tomon; English TV "The Gate of Closing"), located in the abdomen. Increases the user's speed and power.
The Gate of View (景門, Keimon; English TV "The Gate of Joy"), located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user.
The Gate of Wonder (驚門, Kyōmon; English TV "The Gate of Shock"), located below the stomach. Further increases the user's speed and power. Those who open this gate will pour glowing green sweat from every inch of their body, blue in the anime, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a chakra coating. Unfortunately, the side effects of opening the gate are that the user's muscle fibres are ripped to shreds, causing intense pain if anything or anyone touches them.
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Rank: Chunin
Profile: [X]
Clan Explanation:
The Na Izumi clan (Devils Fountain Clan) has been a standing clan within kusagakure for several generations, known for the trained Taijutsu shinobi. The Na Izumi have in their history been known to be shinobi that hail from an area within the land of grass nearby to the mountains border. This known location has indeed lead to much distrust of this clan in the past. Yet those who are sent to kusagakure have time and time again proved their loyalty to the village. Those of this clan not born with the kekkei genkai have still found others way to become skilled shinobi most notably of all through the practice and mastery of Taijutsu arts.
Before their time as shinobi however the Na Izumi were a clan known across the land of grass as brilliant brew masters (known then as the jousui clan), able with the assistance of their sacred artisan spring to create wonderful brews. This in time angered the other brew master clans so in time when the secret was found out the waters of the jousui clan were poisoned in hopes to destroy their productions, which inevitably it did. The death toll from the poisoned brews numbered in the thousands, if not more, and as the brew was realized to be poisonous their clan was cast from the top of brew master legend, scorned forever to be known as the Na Izumi clan.
Following their scorn the Na Izumi clan sought to purify their fountains waters once more, hoping to regain their clans honor. They tried many things and after a great amount of time the waters slowly were clean but they had also changed, the poison had left its lasting mark. The natural energies of the spring however sought out a way to overcome the corruption, their waters swirling a strange blue hue. With this strange change as the Na Izumi drank of the fountain their bodies were changed, the waters latent chakra energies from the years of experimentation infusing with their bodies as they would gain resistants to the poison of the waters.
After discovering the latent power in the water the Na Izumi took advantage of these changed waters in secret brews never to be shared with outsiders. The Na Izumi clan is capable of dazzling feats when they consume their special brew.
The consumption of the brew of the Na Izume is most commonly combined in combat with a specialized form of taijutsu known as Zui Quan (Drunken Boxing).
Taijutsu
Combat Training:
Oushi through grueling training has become a taijutsu expert. His prowess surpasses those of older and more experienced ninja, and it is only in unique circumstances that in a hand to hand fight his taijutsu is not enough to defeat an opponent.
Oushi has worn extremely heavy weights on his ankles, arms, and chest that appear deceptively light, increasing his strength at the cost of inhibiting his speed to levels that his peers still consider quite fast, great enough to outpace the perception of a two-tomoe Sharingan. Upon removing the weights, Oushi's speed vastly increases, making it almost impossible to see his movements with the unaided eye. Oushi also possesses immense physical strength, stamina, and agility due to his constant and unending taijutsu training.
Furou Kata [Flow Style]
Oushi's highly unorthodox fighting style which utilizes the years of focused taijutsu training undergone by the Na Izume since a young age. It focuses on adaptation to an opponent, utilizing highly agile and acrobatic maneuvers and most times appears as though he is dancing or breaking (Break dancing). Ostensibly developed by himself taking bits and pieces from other Taijutsu. Mostly styles similar to a mix of Tai chi, capoiera, and jeet kune do. Heavily utilizing momentum, agility, and precise strikes to high profile body parts (ie. Sternum, throat, eyes, temple). As well as making up attacks that mirror mixtures of other taijutsu, on-the-go as he fights his opponents, making him an unpredictable opponent.
His style was created under the belief that combat is spontaneous, and that a Taijutsu fighter cannot predict it, only react to it, and that a good taijutsu fighter should be like water and move fluidly without hesitation.
Utilizing these erratic movements, Oushi prevents anyone from predicting his attacks and movements. By relying upon his trained taijutsu muscle memory, instinct, reflex, and agility; Oushi is able to easily overcome much more rigid style's of Taijutsu with ease. Constantly adapting to the fight, over coming each new obstacle or style as he sees his opponents movements and is able to replicate their use and in time find its weakness.
Akurobattodansu (Acrobatic Dance) B-ranked
This technique is the foundation of this style, by entering a movement based dance Oushi is capable of dodging attacks quite easily. The constant movement though erratic, hides the tells of where a potential strike could come from. While also allowing Oushi to freely flow into a block or feint and easily counterattack after a strike from an opponent. The constant movements allow Oushi to take both a offensive action while being flexible enough to quickly defend, falling along in the fundamental "go with the flow" nature of this fighting style.
Grass Shadow Style (くさかげりゅう, Kusakage Ryū): A swift style of combat incorporating open-handed as well as closed-fist hits along with kicks to the opponent. Those who utilize this style of combat are trained to fight with speed.
Palm of Destruction (はっぱしょう, Happa Shō) [C-RANK]: A set of rapid open-handed hits in the Grass Shadow Style.
Zui Quan [Drunken Boxing] Also known as the loopy fist.
Zui Quan is a traditional Chinese martial art. It is a style of wushu that imitates a drunkard in its movements. The postures are created by momentum and weight of the body, and imitation is generally through staggering and certain type of fluidity in the movements. It is considered to be among the more difficult wushu styles to learn due to the need for powerful joints and fingers. Drunken Boxing' techniques are based on the legend of the 'The Eight Drunken Immortals'. Each of the techniques in the Drunken Set demonstrates an attribute of one of the Immortals. These "elements" from all eight Immortals' styles are combined to form a beautiful and effective fighting art. Drunken boxing includes almost everything contained in any other kung-fu style and above all that it contains a deceptive philosophy. As the pugilist staggers about, he or she is concentrating on creating momentum and avoiding attacks with the style's trademark unorthodox adaptive moves; for example, if someone is going to push the pugilist, he or she rolls over his arms and hits him, and sometimes sinks his or her weight upon him, according to the situation. If the practitioner of this style is intoxicated or drunk at the time, they will be bale to battle without worry of pain or harm seeing as drinking is known make nerves in the body inactive, nulling away pain. While they are drunk, each attack and dodge used by this style is so innate it is reflexive.
Zui Quan: Cao Guojiu [Drunken Boxing: Royal Uncle Cao]
A drunken boxing attack depicting Cao Guojiu of the eight drunken immortals. The practioneer will shift their balance to either side, using their own weight while falling to that side they will bring their leg across the hip or torso of their target. The weight of the user combined with gravity is enough to dislocate the targets hip when they are struck. Afterwards the practioneer usually rolls with their weight, tying into other techniques if need be. [C Ranked]
Zui Quan: Li Tieguai [Drunken Boxing: Iron Crutch Li]
A drunken boxing attack depicting Li Tieguai of the eight drunken immortals. After a roll, the practioneer will kick off the ground while rolling to cause them to bump up into the air while rolling. The practioneer will then bring their leg down combined with their wieght and gravity down on the target inflicting a great amount of damage and capable of breaking bones. This is usually used to target a opponents legs or shin. [C Ranked]
Zui Quan: Lan Caihe [Drunken Boxing: Lan Caihe]
A drunken boxing attack depicting Li Tieguai of the eight drunken immortals. The practioneer will perform three knuckle strikes to their targets torso while falling forward or stumbling forward, or moving at their target in some way. [C Ranked]
Zui Quan: Lü Dongbi [Drunken Boxing: Leader]
A drunken boxing attack depicting Lu Dongbin of the eight drunken immortals. The practioneer rushes forward at their target upon getting close enough they will lean backward and jump bring their legs up so their body becomes horizontal while using the previous momentum to send them flying at the opponent feet first, performing a dropkick capable of breaking the targets ribs. [C Ranked]
Zui Quan: Han Xiang Zi [Drunken Boxing: Philosopher Han Xiang]
A drunken boxing attack depicting Han Xiang Zi of the eight drunken immortals. The practioneer will stand on one leg, almost perfectly [Even if drunk] and hold the other leg up in a crouched positon like a cobra waiting to strike. As soon as the target is within range the practioneer will bring their foot straight down, faking out their target who they they were going to kick them. They will use the force from slamming their foot on the ground to push off the grond and flip forward bringing their other leg around and straight down on the targets shoulder or head. [C Ranked]
Zui Quan: Zhang Guo Lao [Drunken Boxing: Elder Zhang Guo]
A drunken boxing attack depicting Zhang Guo Lao of the eight drunken immortals. The practioneer will rush their opponent and leap forward whie shifting their balance to th side to send them flying through the air forward in a spinning blur to hit the opponent using their head. Those who know this technique have exceptionally strong neck muscles to support its use.[C Ranked]
Zui Quan: Zhongli Quan [Drunken Boxing: Zhongli Quan]
A drunken boxing attack depicting Zhongli Quan of the eight drunken immortals. The practioneer will tumble forward planting their hands on the ground and turning their body with them to spin their legs in wide arcs for three rotations. See when Jackie Chan does the Zhongli Quan technique [Spinning legs one, 2 mins in] [C Ranked]
The Eight Gates[/u][/size]
Oushi has the ability to open only seven of the eight gates, though he will only use the gates under extremely rare and dangerous situations.
The Gate of Opening (開門, Kaimon), located in the brain. This gate removes the restraints of the brain on the muscles so 100% of their strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating.
The Gate of Healing (休門, Kyūmon; English TV "The Gate of Rest"), located in the brain. Forcibly increases one's physical strength and temporarily re-energises the body.
The Gate of Life (生門, Seimon), located on the spinal cord. The increased blood flow turns the skin red.
The Gate of Pain (傷門, Shōmon), located on the spinal cord. Increases the user's speed and power. May cause muscle tissue to tear on use.
The Gate of Limit (杜門, Tomon; English TV "The Gate of Closing"), located in the abdomen. Increases the user's speed and power.
The Gate of View (景門, Keimon; English TV "The Gate of Joy"), located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user.
The Gate of Wonder (驚門, Kyōmon; English TV "The Gate of Shock"), located below the stomach. Further increases the user's speed and power. Those who open this gate will pour glowing green sweat from every inch of their body, blue in the anime, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a chakra coating. Unfortunately, the side effects of opening the gate are that the user's muscle fibres are ripped to shreds, causing intense pain if anything or anyone touches them.
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